The company has not filed an annual or quarterly report since its FY2020 10-K, filed Feb 26, 2021. Its latest SEC filing is a 15-12B from May 10, 2021.
10-K for FY2020, filed Feb 26, 2021
The sections below describe the company as of the FY2020 annual report.
Develops and publishes free-to-play mobile games for smartphone and tablet players, with in-game ads and offers for advertisers.
10-K for FY2020, filed Feb 26, 2021
Players pay through digital storefronts for virtual currency or game items; the company earns that purchase revenue over the time players have access to the items and related game services. Advertisers pay for ads shown or offers completed in the games.
10-K for FY2020, filed Feb 26, 2021The Company generates revenue through in-application purchases (“in-app purchases”) within its games on smartphones and tablet devices…View ↗
Users can download the Company’s free-to-play games within the Digital Storefronts and pay to acquire virtual currency, which can be…View ↗
Neither of these obligations are considered distinct since the actual mobile game and the related ongoing services are both required to…View ↗
The Company has relationships with certain advertising service providers for advertisements within its mobile games. Revenue from these…View ↗
$540.5M
10-K for FY2020, filed Feb 26, 2021
$540.5M ↗
Players download Glu’s games through direct-to-consumer app storefronts and buy virtual items in them; advertisers reach players through in-game ads and offers.
10-K for FY2020, filed Feb 26, 2021Glu Mobile develops, publishes, and markets a portfolio of free-to-play mobile games designed to appeal to a broad cross section of users…View ↗
We market, sell, and distribute our games primarily through direct-to-consumer Digital Storefronts, such as Apple’s App Store and the…View ↗
The Company generates revenue through in-application purchases (“in-app purchases”) within its games on smartphones and tablet devices…View ↗
The Company has relationships with certain advertising service providers for advertisements within its mobile games. Revenue from these…View ↗
Yes. It kept 4 cents of every revenue dollar as net income in FY2020 and turned 13 cents into free cash flow.
10-K for FY2020, filed Feb 26, 2021
$20.5MView ↗
10-K for FY2020, filed Feb 26, 2021
$20.4MView ↗
10-K for FY2020, filed Feb 26, 2021
$69MView ↗
8-K, filed Apr 29, 2021
On April 29, 2021, pursuant to the terms of the previously disclosed Agreement and Plan of Merger, dated February 8, 2021 (the “Merger…View ↗
Grew. Revenue grew 88% in 3 years, from $286.8M in FY2017 to $540.5M in FY2020, about 24% a year.
Competes with Activision, Disney, Electronic Arts, Gameloft, Netmarble, Rovio, Stillfront, Warner Brothers, Zynga, AppLovin, Epic Games, Jam City, Miniclip, Niantic, Playrix, Pocket Gems, Scopely, Supercell, and Reworks
10-K for FY2020, filed Feb 26, 2021We compete with a continually increasing number of companies, including Activision (the parent company of King Digital Entertainment)…View ↗
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