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Financial Snapshot

Revenue
TTM
$0.00
Gross Margin
Last 4 Quarters
N/A
Net Income
TTM
-$88.50K
Current Assets
2026 Q1
Current Liabilities
2026 Q1
Current Ratio
2026 Q1
2.77%
Total Assets
2026 Q1
Total Liabilities
2026 Q1
Book Value
2026 Q1
-$592.7K
Cash
2026 Q1
P/E
Last 4 Quarters
N/A
Free Cash Flow
Last 4 Quarters
N/A

Stock Price

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Market Cap: $1.4681 Million

About AppSoft Technologies Inc

AppSoft Technologies Inc (ASFT) is a mobile application and digital media company that develops and publishes game apps, operates an esports news platform, and offers AI-focused e-learning content. Revenue comes from a mix of transactional app sales, advertisement-supported free game downloads, and pay-per-download digital content including AI templates and prompt packs. The company operates through three identified properties: a mobile game portfolio published via Gamerfy.com, an esports news outlet at Esportsreporter.com, and AI Profit Lab, a login-based e-learning platform launched in early 2025. As of the April 27, 2026 filing date, AppSoft had one employee, its President and CEO Brian Kupchik. The company carries an accumulated deficit and relies on a note payable to a related party as a primary liability. AppSoft competes in the highly fragmented mobile gaming market against both large, well-funded studios and individual independent developers, with the Apple App Store alone offering over 472,000 game apps as of Q3 2025.

Revenue model
AppSoft generates revenue through paid app downloads, in-app purchases on free ad-supported game titles, and pay-per-download sales of AI templates and prompt packs. Free versions of games display advertisements, while paid versions remove ads. The e-learning platform AI Profit Lab operates on a login-based subscription or access model. Customers pay by credit or debit card at the time of sale, with no receivables or inventory involved.
Products and services
Mobile game apps targeting teens to adults, offered in free ad-supported and paid ad-free versions; Gamerfy.com game incubator focused on community play, metaverse, and NFT-adjacent titles (launched Q1 2022); Esportsreporter.com esports news platform; AI Profit Lab e-learning school with online classes, AI templates, and prompt packs (launched early 2025).
Customers and end markets
Individual consumers on smartphone and tablet platforms, primarily through the Apple App Store. Target demographic spans younger teens to adults for gaming content. Businesses and entrepreneurs are the stated audience for AI Profit Lab e-learning content. No customer concentration data disclosed in the filing excerpts.
Value-chain role
AppSoft acts as a publisher and commercializer of mobile game titles developed by independent designers, developers, and programmers. The company funds development, owns completed app titles, and manages publication and marketing. It does not manufacture hardware and relies on third-party app distribution platforms.
Geographic exposure
Incorporated in Nevada. No specific geographic revenue breakdown disclosed in the filing excerpts.
Competitors
Supercell, Niantic, Tencent, NetEase, Machine Zone, Apple, Google, Amazon, Facebook, Yahoo

Source: SEC 10-K, filed 2026-04-27

Industry: Services-Prepackaged Software

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