Distributes video games and technology products to retailers and consumers, publishes games for gaming platforms, and provides video-marketing services to businesses and government agencies.
20-F for FY2026, filed Jul 31, 2026We are an integrated games, entertainment and technology products group engaged in the marketing, distribution, publishing and development…View ↗
We operate an ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming…View ↗
The Company generates its revenue from game publishing by providing a non-exclusive license to reproduce, publicly display and perform…View ↗
Video marketing campaign servicesView ↗
Retailers buy physical games, hardware and accessories when products are delivered or picked up, while retailers or consumers buy game codes when they are electronically delivered. Gaming platforms pay based on monthly game sales; marketing clients pay when completed videos are accepted.
20-F for FY2026, filed Jul 31, 2026The Company generates revenue from distributing gaming content that are compatible with major gaming consoles such as Sony PlayStation…View ↗
The Company recognized the revenue from sales of console game, gaming hardware, and accessories at a point in time when control of the…View ↗
The Company recognized the revenue from sales of console game code at a point in time when control of the goods is passed to retailers or…View ↗
The Company recognizes revenue from game publishing at the point in time when control of the console game code is transferred to the gaming…View ↗
The customer cannot simultaneously receive and consume the benefits provided by the Company throughout the performance obligation process…View ↗
$238.9M
20-F for FY2026, filed Jul 31, 2026
$238.9M ↗
Game titles are sold through direct relationships with resellers’ physical and digital storefronts, and game codes also reach consumers through 2Game’s digital platform. Technology products are distributed through e-commerce, retail stores and direct sales to corporate resellers and system integrators; marketing services are for brands, small businesses and government agencies.
20-F for FY2026, filed Jul 31, 2026We sell our game titles both physically and digitally in Asia through our direct relationships with resellers through their physical and…View ↗
https://www.gamespot.com/gallery/top-10-best-selling-video-games-of-all-time/2900-4814/#1 2Game Digital Limited (“2Game”) - formed in May…View ↗
For over 30 years, Ban Leong has distributed a wide range of technology products across Asia that include IT accessories, gaming…View ↗
We operate an ecosystem of content and hardware in games and entertainment, enabling creators to deliver engaging experiences to gaming…View ↗
20-F for FY2026, filed Jul 31, 2026
For the year ended March 31, 2026, customer C accounted for approximately 11% of the Company’s total revenue. For the year ended March 31…View ↗
No. It lost $25M in FY2026.
20-F for FY2026, filed Jul 31, 2026
−$13.3MView ↗
20-F for FY2026, filed Jul 31, 2026
−$25MView ↗
20-F for FY2026, filed Jul 31, 2026
−$11.6MView ↗
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