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Financial Snapshot

Revenue
TTM
$298.2M
Gross Margin
TTM
34.09%
Net Income
TTM
$1.189M
Current Assets
2026 Q1
Current Liabilities
2026 Q1
Current Ratio
2026 Q1
246.19%
Total Assets
2026 Q1
Total Liabilities
2026 Q1
Book Value
2026 Q1
111.9M
Cash
2026 Q1
P/E
TTM
221.8
Free Cash Flow
TTM
$22.85M

Stock Price

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Market Cap: $263.77 Million

About Turtle Beach Corp

Turtle Beach Corp (NASDAQ: TBCH) is a gaming accessories company that designs and sells gaming headsets, controllers, and related peripherals for console and PC platforms. Revenue is transactional, generated through retail sales of hardware products across the headset and controller categories. The company acquired PDP, a gaming accessories brand with a concentration in the controllers category, in 2024, which expanded its product portfolio and added licensing partnerships. Key products include the Stealth 700 Gen 3 wireless headset, Stealth Ultra and Stealth Pivot premium controllers, and PDP-branded products including the Riffmaster Wireless Guitar Controller and the Victrix Pro BFG, Pro FS Arcade Fight Stick, and Pro KO Leverless Fight Stick. The controllers market is estimated at approximately $3.0 billion based on external market data and internal estimates (per the 10-K filed 2026-03-12). Adjusted EBITDA was $40.1 million for FY2025 and $56.4 million for FY2024. The CFO as of the filing date is Mark Weinswig.

Revenue model
Transactional hardware sales of gaming headsets and controllers through retail channels, covering premium and value price tiers across console and PC platforms. No disclosed subscription or recurring revenue component.
Products and services
Gaming headsets including the Stealth 700 Gen 3 wireless headset. Controllers including the Stealth Ultra and Stealth Pivot premium controllers. PDP-branded products including the Riffmaster Wireless Guitar Controller, Victrix Pro BFG, Victrix Pro FS Arcade Fight Stick, and Victrix Pro KO Leverless Fight Stick.
Customers and end markets
Consumer gaming market across console and PC platforms. End markets include multiplayer gaming, esports, fighting games, and rhythm-based gaming. Retail footprint shared between headset and controller categories. No specific customer concentration figures disclosed in the excerpts.
Value-chain role
Product design, brand ownership, and retail distribution of gaming accessories. Inventory sourced externally with exposure to in-transit logistics risk, as evidenced by a $9.4 million insurance recovery in FY2025 related to inventory lost in transit primarily in Q4 FY2024.
Geographic exposure
Not specified in the filing excerpts.

Source: SEC 10-K, filed 2026-03-12

Industry: Communications Equipment, NEC Peers: Apple Inc AstroNova Inc Boxlight Corp CPI Card Group Inc Immersion Corp INTEVAC INC Corvex, Inc One Stop Systems Inc Quantum Corp

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