Runs digital storytelling platforms for readers, sells ad placements to advertisers, and adapts creator stories into screen and game productions for media partners.
10-K for FY2025, filed Mar 5, 2026WEBTOON is a global storytelling platform where a vibrant community of creators and users discover, create and share new content. We have…View ↗
Content on our platform tells stories created by our creators through multiple immersive formats. On our platform, creators tell long-form…View ↗
Advertising revenue represents revenue earned for the display of advertisements on our platform, including in-stream placement within…View ↗
Our IP Adaptations revenue comprises of revenue generated from adaptations of certain content on our offerings into other media formats…View ↗
Paid Content is the largest source: users buy access to stories, often by purchasing virtual currency first; advertisers pay when ads are shown or based on clicks, impressions or user activity. Adaptations bring in production fees, licensing fees and merchandise sales.
10-K for FY2025, filed Mar 5, 2026Paid Content revenue is recognized when the Company provides services that provide content to users through the platform. Content provided…View ↗
We post advertisements on our websites and mobile applications and recognize revenue for advertising services. Advertising revenue is…View ↗
Our IP Adaptations revenue comprises of revenue generated from adaptations of certain content on our offerings into other media formats…View ↗
10-K for FY2025, filed Mar 5, 2026
FY2025 revenue by product or service ↗$1.4B
10-K for FY2025, filed Mar 5, 2026
$1.4B ↗| Segment | Share | Revenue | How money arrives |
|---|---|---|---|
|
Paid Content
Usage-based
10-K for FY2025, filed Mar 5, 2026 |
79%
FY2022: 79%
|
Paid Content, FY2025
$1.1B Sources
|
Usage-based |
|
Advertising
Usage-based
10-K for FY2025, filed Mar 5, 2026 |
12%
FY2022: 13%
|
Advertising, FY2025
$164.3M Sources
|
Usage-based |
|
IP Adaptations
Mix
|
9.5%
FY2022: 7.6%
|
IP Adaptations, FY2025
$131M Sources
|
Mix |
Readers get stories on its platforms, often using virtual currency to buy access; advertisers buy ad placements, while studios and streaming platforms commission adaptations or license content.
10-K for FY2025, filed Mar 5, 2026Paid Content revenue is recognized when the Company provides services that provide content to users through the platform. Content provided…View ↗
Advertising revenue represents revenue earned for the display of advertisements on our platform, including in-stream placement within…View ↗
Our IP Adaptations revenue comprises of revenue generated from adaptations of certain content on our offerings into other media formats…View ↗
Not on paper. It lost $345.9M in FY2025, but brought in more cash than it spent: $3.6M of free cash flow.
10-K for FY2025, filed Mar 5, 2026
−$63.5MView ↗
10-K for FY2025, filed Mar 5, 2026
−$345.9MView ↗
10-K for FY2025, filed Mar 5, 2026
$3.6MView ↗
10-Q for Q2 FY2026, filed Aug 10, 2026
−$15.2MView ↗
10-Q for Q2 FY2026, filed Aug 10, 2026
Open tableView ↗
8-K, filed Aug 10, 2026
On August 6, 2026, WEBTOON Entertainment Inc., a Delaware corporation (the “Company”), entered into a Share Purchase Agreement (the…View ↗
Growing. Revenue grew 28% in 3 years, from $1.1B in FY2022 to $1.4B in FY2025, about 9% a year.
Competes with Facebook, YouTube, TikTok, Twitch, Comcast, Disney, ViacomCBS, Activision Blizzard, Electronic Arts, Take-Two, Valve, Unity, Zynga, Netflix, Kakao Entertainment, Kidari Studio, Shueisha, RIDI, GoodNovel, and Dreame
10-K for FY2025, filed Mar 5, 2026social media platforms, such as Instagram, Pinterest, Snap, Facebook, YouTube, TikTok and Twitch; over-the-top platforms, such as Comcast…View ↗
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