The company has not filed an annual or quarterly report since its Q1 FY2025 10-Q, filed May 8, 2025. Its latest SEC filing is a SCHEDULE 13G/A from Aug 14, 2025.
10-Q for Q1 FY2025, filed May 8, 2025
The sections below describe the company as of the FY2024 annual report.
Sells electronic gaming machines, table products and online games to tribal and commercial casinos and online casino operators.
10-K for FY2024, filed Mar 6, 2025We are a leading designer and supplier of EGMs and other products and services for the gaming industry. Since 2014, we have expanded our…View ↗
We provide our casino customers with HHR, Class II and Class III EGMs for the tribal and commercial gaming markets, as well as more than 70…View ↗
Within the Native American tribal market, we provide both Class II and Class III games that generate approximately 58% of our EGM segment…View ↗
For our Interactive segment, we enter into agreements whereby revenues are generated from (1) real-money gaming (“RMG”) revenues, which are…View ↗
Casino operators pay daily fees or a share of machine winnings for leased games and table products; equipment buyers pay under invoice terms after delivery. Online games earn revenue shares and platform fees, while social games sell virtual coins and earn app revenue shares.
10-K for FY2024, filed Mar 6, 2025Under participation arrangements, the Company retains ownership of the gaming equipment installed at the customer facilities and receives…View ↗
Gaming operations revenue is also earned from the licensing and maintenance of gaming equipment content and licensing of table product…View ↗
Equipment sales are generated from the sale of gaming machines, table products and licensing rights to the integral game content software…View ↗
10-K for FY2024, filed Mar 6, 2025
FY2024 revenue by product or service ↗$394.9M
10-K for FY2024, filed Mar 6, 2025
$394.9M ↗| Segment | Share | Revenue | How money arrives |
|---|---|---|---|
|
Gaming Operations
|
64%
FY2021: 79%
|
Gaming Operations, FY2024
$251.7M Sources
|
|
|
Equipment Sales
Sold outright
10-K for FY2024, filed Mar 6, 2025 |
36%
FY2021: 21%
|
Equipment Sales, FY2024
$143.1M Sources
|
Sold outright |
Its customers include tribal and commercial casinos, operators in video lottery, charity bingo and route-based markets, and online casino operators; consumers also buy virtual coins for its social casino games.
10-K for FY2024, filed Mar 6, 2025Within the Native American tribal market, we provide both Class II and Class III games that generate approximately 58% of our EGM segment…View ↗
For our Interactive segment, we enter into agreements whereby revenues are generated from (1) real-money gaming (“RMG”) revenues, which are…View ↗
Gaming operations revenue is also earned from the licensing and maintenance of gaming equipment content and licensing of table product…View ↗
Yes. It kept 13 cents of every revenue dollar as net income in FY2024.
10-K for FY2024, filed Mar 6, 2025
10-Q for Q1 FY2025, filed May 8, 2025
Open tableView ↗
8-K, filed Jun 30, 2025
LAS VEGAS and NEW YORK (June 30, 2025)—Brightstar Capital Partners (“Brightstar”), a private equity firm focused on investing in business…View ↗
Grew. Revenue grew 2.4x in 4 years, from $167M in FY2020 to $394.9M in FY2024, about 24% a year.
Competes with IGT, Light & Wonder, Aristocrat Technologies, Everi Holdings, Konami, Ainsworth Game Technology, and Galaxy Gaming
10-K for FY2024, filed Mar 6, 2025Our competitors for the live casino floor gaming machines include, but are not limited to, International Game Technology PLC (“IGT”), Light…View ↗
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