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Financial Snapshot

Revenue
TTM
$230.2K
Gross Margin
TTM
-53.86%
Net Income
TTM
-$1.407M
Current Assets
2026 Q1
Current Liabilities
2026 Q1
Current Ratio
2026 Q1
0.79%
Total Assets
2026 Q1
Total Liabilities
2026 Q1
Book Value
2026 Q1
-$5.581M
Cash
2026 Q1
P/E
Last 4 Quarters
N/A
Free Cash Flow
TTM
-$325.5K

Stock Price

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Market Cap: $274.34 Thousand

About Lingerie Fighting Championships Inc

Lingerie Fighting Championships Inc (OTC: BOTY) is a scripted entertainment company that produces live events and video programming featuring athletic female performers clothed in lingerie, styled in the format of a reality television series. Revenue comes from sponsorships, digital platform monetization including Meta and YouTube channels, and planned pay-per-view and video-on-demand distribution. The company has hosted 46 live events across the U.S. and Europe and produced more than 120 episodes of its reality series as of the 10-K filed March 30, 2026. Total revenue was $208,485 for the year ended December 31, 2025, up 57% from $132,978 in FY2024, but cost of services exceeded revenue, producing a gross loss of $29,174 in FY2025 versus gross profit of $47,983 in FY2024. Net loss was $567,160 for FY2025. The company carries a working capital deficiency of $6,398,819 as of December 31, 2025, with $1,278,974 in notes payable in default. The company completed a reverse acquisition with LFC on March 31, 2015, and changed its name effective April 1, 2015.

Revenue model
Revenue is transactional and sponsorship-based, derived from live event sponsorships, digital content monetization on Meta and YouTube, and a growing video library intended for licensing, pay-per-view, and video-on-demand distribution. The company also pursues home video licensing on a distribution fee and royalty basis.
Products and services
Live scripted fighting events featuring the LFC league; a reality television series (120-plus episodes as of filing date); a digital video library targeted at pay-per-view, video-on-demand, cable, and broadcast markets; branded merchandise licensing.
Customers and end markets
Mature audiences with interest in MMA, contact sports, and professional wrestling. Content distributed through digital platforms including Meta and YouTube. Sponsors and broadcasters are key revenue counterparties. The filing notes increased broadcaster and investor interest following UK events in July 2025.
Value-chain role
Independent content producer and event promoter. The company owns its video library and produces its own programming, then distributes through digital platforms and intends to license to third-party broadcast and home video distributors.
Geographic exposure
United States and Europe, including UK live events held in July 2025.
Competitors
World Wrestling Entertainment Inc (WWE), Zuffa LLC / Ultimate Fighting Championship (UFC)

Source: SEC 10-K, filed 2026-03-30

Industry: Services-Amusement & Recreation Services

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