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Motorsport Games Inc

motorsportgames.com

What Do They Do?

Develops and publishes licensed racing video games and downloadable content, and provides online racing subscriptions for gamers and motorsport fans.

How Do They Make Money?

Players buy full games and in-game extras, with payment generally due immediately or within 30 to 90 days; RaceControl customers pay monthly or annually, and the company earns subscription fees over the term. Software-development customers pay by milestones through delivery; license, maintenance, training and support fees are earned over the service agreement.

revenue
SegmentShareRevenue
Digital Game Sales
Sold outright

40%
Ingame Revenues
Sold outright

44%
Subscription and Circulation
Recurring

10%
Software Development
Mix
4.5%
Other
1.9%

Who Are Their Customers?

Consumers download games and content through digital platform partners such as Steam and Genba; external customers hire the company for gaming-platform and simulator development.

Do Revenues Turn Into Profits?

Yes. It kept 61 cents of every revenue dollar as net income in FY2025 and turned 36 cents into free cash flow.

Operating income, FY2025
29% of revenue
▲ Now profitable vs FY2024 (−$1.7M, −20%)
Net income, FY2025
61% of revenue
▲ Now profitable vs FY2024 (−$2.8M, −32%)
Free cash flow, FY2025
36% of revenue
▲ Now profitable vs FY2024 (−$2.9M, −33%)

How Are They Changing?

Since the FY2025 annual report
Latest quarter: Q2 FY2026, the three months to Jun 30, 2026
Revenue
▲ +37%
vs $2.6M in Q2 FY2025
Net income
▼ −91%
vs $4.3M in Q2 FY2025
  • Jun 18, 2026 Appointed a new CFO and reassigned the outgoing CFO Peter Hansen-Chambers became CFO, while Stanley Beckley moved to Chief Accounting and Compliance Officer.

Shrinking. Revenue fell 25% in 4 years, from $15.1M in FY2021 to $11.3M in FY2025, about 7% a year.

Exit from NASCAR games The older report described the NASCAR franchise as an active licensed game business; the latest says the company sold those rights and no longer sells NASCAR games.

New paid services The older report described games and esports offerings; the latest also describes a RaceControl subscription service and software-development services for outside customers.

Pause in esports events The older report described organized racing esports competitions; the latest says the company did not organize esports events or generate esports revenue in its recent reported periods.

Revenue over time
Digital Game Sales Ingame Revenues Subscription and Circulation Software Development Other
$20M$10M$0

Who Do They Compete With?

Competes with Codemasters, iRacing, Electronic Arts, Microsoft, Sony, and Nintendo

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